Junior / Senior / Middle.
The ability to create 3D graphics: object modeling, sculpting, fabric simulation, texturing, adjusting materials and light, animation and rendering.
We consider with a bias in one or more specializations:
only lighting (Lighting Artist), visual effects (VFX Artist), textures (Texture Artist) or modeling (Modeler) - equipment, weapons and other solid objects (Hard Surface Modeler), organics and character (Character Artist), environment (Environment Artist).
Working on the Unreal Engine 4/5, knowledge of Maya software.